Government plans to tax in-game currency

TREASURY officials have announced plans to tax income made by characters in computer games in an effort to reduce the deficit.

The latest move means people playing computer games will have to declare any kind of gold, rupees, credits or other forms of in-game currency their characters earn.

Government spokesperson Richard Pennybags said the economy was being "undermined by the 'monopoly economy'."

"There is a real concern among policy makers that players who pass go and land in Income Tax aren't declaring that money to the ATO.

"We're staring at a budgetary black hole and its time the Links, Marios, and Master Chiefs of Australia paid their fair share."

The government has been quick to point out that the legislation being proposed to tax the monopoly economy is not at all aimed at clubs running pokies or moonshine.

A Queensland Institute white paper estimates the total monopoly economy to be worth more than a trillion AUD every year, with the majority of that coming from gang violence in GTA V and sales of hunter gear in World of Warcraft.

The white paper also proposed for the collection of gaming metadata to help the ATO investigate terrorists operating within computer games.

"We've had intelligence that terrorist cells have been operating within popular games like Tom Clancy's Rainbow Six and Counter-Strike: Global Offensive," said ASIO Deputy Director Del Usion.

"Having the tax office collecting the movements of these characters will allow us to act in the event they become real humans."

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